Can you speak a bit about how the team is structured now? Are you still working from home, or is it a hybrid situation? One of the things you talked about in your High Isle presentation was the pandemic's impact on your team, especially for the Greymoor Chapter launch. It will contain several quality of life improvements like the addition of Mundus Stones to the Armory Station, a re-factor of the leaderboards system to make it a lot more reliable, a new quick select wheel for the keyboard & mouse that is now segmented like the gamepad UI, and lastly support for AMD's FidelityFX Super Resolution (FSR) on PC.Īfter the presentation, I've been able to chat at length with Rich Lambert about High Isle and The Elder Scrolls Online as a whole. There'll be plenty of incentives to play Tales of Tribute, such as gold, consumables, transmute crystals, furnishings, crafting materials, recipes, motifs, and cosmetics.Īs usual with any Chapter, High Isle also comes with a free update, the game's 34th. The other victory condition is entirely different: a losing player could focus on gaining the favor of all four Patrons simultaneously, which is an automatic win regardless of the Victory Points score. The winner is the first player to reach 40 points and successfully hold for a turn. As you generate resources and Power during your turn, those get wiped out on the following turn, but with Power, any leftover from the previous turn will be converted into Victory Points. Tales of Tribute has two victory conditions, Contested and Patron Victory. Each deck includes 20 or so cards that come with their own mechanics, and some cards can even be upgraded. There are eight unique Patron Decks, four of which will be collected after completing the tutorial. Core to Tales of Tribute are Patrons, a series of cards thematically linked together. Lambert described it as a competitive, turn-based two-sided resource deck-building game. It'll feature a PvE storyline and even a PvP ranking system. It will be up to the players to stop them, of course.īeyond the regular new content (including the pirate-themed 12-player endgame Trial, Dreadsail Reef), a significant addition coming with High Isle is undoubtedly the Tales of Tribute card game, a completely new activity that players can initiate from anywhere in the world. High Isle is hosting secret peace talks to end the Three Banners War, but a secret group of organized separatists called The Ascendant Order wants to disrupt the conference. Overall, as hinted ever since the Chapter's announcement, the story will be one of political intrigue instead of the doomsday plots seen in Blackwood and other previous content releases. The environment of Amenos is a lush rainforest, with the main prison set inside a caldera. This is where political prisoners, criminals, and dissidents are sent off, and they have to fend for themselves once inside. The second island (Amenos) is essentially a prison, though. High Isle is also a resort vacation for the nobility. The archipelago's main island was built to be the pinnacle of Breton culture and architecture, which is very reminiscent of Arthurian-inspired mythology with its castles and tournament fields. This allowed Zenimax a great deal of leeway in how they expanded the existing Breton lore. Interestingly, the very existence of High Isle was previously only documented in a single map from the spin-off game The Elder Scrolls Adventures: Redguard. Lambert then added that the explorable space and available content in High Isle will be comparable to previous Chapters, so don't be afraid of the tiny size of the Systres Archipelago on the maps. As usual with the game's Chapters, this expansion won't be just focused on veteran players, thanks to the scaling system. ![]() ![]() It's likely the figure will be reached soon enough. To begin with, The Elder Scrolls Online may have surpassed the massive milestone of 20 million players across PC, consoles, and Stadia not long ago, but Lambert said the game is already approaching 21 million users.
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